A vital part of being a good animator is being able to animate constraints, whether it be for handling props or simply just parenting one body part to another. This piece was created specifically so I could properly learn how to do this. I'm still a little uneasy with it...but I'd say this specific experiment was successful, and quite a lot of fun to top it off!
Read MoreSo now that I've gotten through my first wave of applications and things have settled down a bit, I've been able to get back to my various personal projects....many of which will either replace or be added to bits in my two demo reels.
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